Friday, December 10, 2010

Feats of Fun - Week 13 (Shaman)

Adam( ), the originator of the FridayFeat idea, has posted the first few weeks of FridayFeats over on which included all those who participated and not just my ideas.

You can find me at & Jeremy at

[caption id="attachment_1146" align="alignnone" width="360" caption="Spirit Imposition"]Spirit Imposition[/caption]

Spirit Imposition
Prerequisites: Defending Strike
Until the end of your next turn an ally adjacent to your Spirit Companion when hit switches places with the Spirit Companion who then takes the damage.

[caption id="attachment_1146" align="alignnone" width="272" caption="Poltergeist"]Poltergeist[/caption]

Prerequisites: Haunting Spirits
Spend your minor action before attacking if you hit the target, it takes a -2 to attacks until the end of your next turn or Save Ends whichever is longer.

[caption id="attachment_1146" align="alignnone" width="280" caption="Death Guardian"]Death Guardian[/caption]

Death Guardian
Prerequisites: Protecting Strike
A single ally if reduced to zero hit points or less may use a healing surge as a free action until the end of your next turn.

[caption id="attachment_1146" align="alignnone" width="450" caption="Vexing Stalker"]Vexing Stalker[/caption]

Vexing Stalker
Prerequisites: Stalker's Strike
Spirit Companion can flank the target from any square adjacent to the target.

[caption id="attachment_1146" align="alignnone" width="480" caption="Uatu"]Uatu's Fulcrum[/caption]

Uatu's Fulcrum
Prerequisites: Watcher's Strike
You may act at the beginning 2-initiative-steps earlier and grant no combat advantage or you may add damage 1/teir+2.

[caption id="attachment_1146" align="alignnone" width="479" caption="Elemental Crossover"]Elemental Crossover[/caption]

Elemental Crossover
Prerequisites: Wrath Of Winter
Adjacent squares to the square that the companion leaves and appears in are difficult terrain until the end of your next turn.

No comments:

Post a Comment